Class GameManagerAbstract

Hierarchy

Constructors

Properties

gameInterruptedReason: undefined | GameEndReason = undefined
hostSide: Side

The side the host is playing.

reverse: boolean
socketManager: SocketManager

Methods

  • A method which is invoked whenever a game first connects. Should respond with the game's side, position, and whether the game is finished.

    Parameters

    Returns object

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